Teakettle Interactive
We're a small indie studio building atmospheric games we personally want to play. Currently crafting our debut title.
Our Games
Our first game is in development
We're working hard on something special. Stay tuned for announcements.
What We're About
Atmosphere First
We craft worlds that pull you in. Every detail serves the mood and the experience - from lighting to sound to the spaces between encounters.
Small Team, Big Vision
We're a lean crew wearing many hats, driven by what excites us as players. No filler, no bloat - just the game we want to make.
Player Experience
Every design decision starts with one question: does this make the game better? We iterate until the answer is yes.
Meet the Team
Noah Pickess
The one who started it all. Handles design, code, and whatever else needs doing.
Wuu
Blender masochist.
Hayden Lee
Composing the soundscape and crafting tension through music.
Crunchy Cement
Bringing worlds to paper.
Hackerdude
Finding the bugs so players don't have to.